Tomb 12 consists of long, narrow, vertical columns largely separated by narrow gaps that can be jumped over. The middle column is wider than the other columns at five tiles wide. It contains a pattern of hard blocks. As with other Tomb maps, Ghosts will occasionally spawn at random points in the map. Tomb 12 is symmetrical about the origin.
Tips and strategies
- Use Punching Gloves and Shoes to force opponents into a side of the map.
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