In the games
Squirmy maps are mission-based, meaning that the player may win through unconventional methods. Teams are divided by an impenetrable wall(s). Creatures known as Squirmies roam the map. Squirmies come in three variations:
- Small and green. They do not kill the player when touched.
- Large and purple. They kill the player when touched.
- Large and golden. They drop Lucci when killed.
The object of the mission is to send all Squirmies to an opposing team's side by capturing them in bubbles and KO-ing them. A team completes a Perfect Win when it has removed its side of all Squirmies. If the timer runs out before this is achieved, the team with the least number of Squirmies on its side wins. If a player is knocked out during the game, he or she will revive at a random spawn point after a few seconds.
- Squirmy 01
- Squirmy 02
- Squirmy 03
- Squirmy 04
- Squirmy 05
- Squirmy 06
- Squirmy 07
- Squirmy 08
- Squirmy 09
- Squirmy 10
There is currently no Squirmy theme in KartRider.
In other languages